Baker, The New Yorker, 28 July 2023 While nuclear war and the creeping impacts of climate change represent a mainstreaming of doom, certain populations have lived under existential threats like these for centuries. Tom Yulsman, Discover Magazine, 31 July 2023 But even without a credible forecast of impending doom, can’t Elias still push his chips to the center of the table? - Jacob Calvin Meyer, Baltimore Sun, 29 July 2023 Finally, there’s the recurring suggestion that emo spoke to a post-9/11 mood of confusion and doom, especially among young people with formative memories of the attacks. 2023 But people habituate to, and then desensitize to, doom overuse. 2023 Sahm wanted her recession indicator to be used to help vulnerable people as soon as possible, but now sees it as spreading economic doom. 2023 Jonathan Groff, Ben Aldridge and Kristen Cui star as a family vacationing at a Pennsylvania cabin that's invaded by armed strangers – including their massive leader (Dave Bautista) – with a stomach-turning order: sacrifice a loved one or doom mankind. “It’s this openness that makes Doom Guy absolutely necessary reading for anyone with even a passing interest in the history of the video game medium.Noun There’s that overwhelming feeling: fear of failure and doom. “Doom Guy tells the fascinating story of the life and times of one of the greatest PC game developers of them all.” “ highly entertaining and thoughtful memoir” These are just some of the terms I can use when describing John Romero’s new book.” “Enthralling, informative, entertaining, exciting, mesmerizing, jaw-dropping, a wild ride, brilliant, well-written, fun, and so much more. "Romero’s Doom Guy: Life in First Person is not only among the most interesting windows into the rapidly evolving videogame scene of the 80s and 90s–it’s arguably the best non-fiction gaming book of all time, giving a unique insight into one of the industry’s most transformative eras through the eyes of one of its groundbreaking pioneers.” “a straight-talking insider account of an inspiring self-made career marked by amazing highs and difficult lows.” “DOOM GUY: Life in First Person is the best piece of historical nonfiction that has been written about video games to date and everyone should read it.” “ surprisingly moving autobiography… manages to appeal to gamers and non-gamers alike with this celebration of triumphing over adversity.” Publisher's Weekly Sharing gratitude for a lifetime in games, Romero reveals the twists and turns that led him, ultimately, to be called DOOM Guy. After years in the gaming spotlight, Romero is now telling his story-the whole story-shedding new light on the development of his games and his business partnerships, from the highest highs to the lowest lows, sharing insights about design, code, the industry, and his career right up to today. Industry-redefining breakthroughs in design and tech during Romero’s time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal–fueled days spent crafting the industry’s most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack. In DOOM Guy: Life in First Person, Romero chronicles, for the first time, his difficult childhood and storied career, beginning with his early days submitting Apple II game code to computer magazines and sneaking computers out the back door of his day job to write code at night. Considered the godfather of the first-person shooter, a genre that continues to dominate the market today, he holds a unique place in gaming history. John Romero, gaming’s original rock star, is the cocreator of DOOM, Quake, and Wolfenstein 3-D, some of the biggest video games of all time. The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |